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Post by Admin on Jun 2, 2015 21:03:41 GMT
** NOTICE **
If anyone here that flys these planes, finds a useable 1.02 cfg file, let me know so I can upgrade. (Work kinda getting in the way with these, and lots want them in 1.02)
YOU WILL RECIEVE CREDIT FOR CONVERSIONS.
Command Staff.
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Post by G-69 on Jun 3, 2015 12:03:03 GMT
I want to use your planes, all of them, but only if they are for 1.0.2 maybe you should post your request on kerbal forum you will definitely find help there
kerbalspaceprogram.com
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Post by Admin on Jun 3, 2015 14:28:21 GMT
The Issue that is a Major one with the planes in KSP 102, is this: forum.kerbalspaceprogram.com/threads/118729-Heat-in-1-02-%28and-reentry%29Only a few real aircraft over heat while flying, this is the function of the shape of its fuselage. It seems that 102 may actually be broken, or "Over Engineered" The Node attaches are an easy fix, as is the warp to infinite, Early lift maybe a direct result of the "Over Engineered" Atmosphere. Currently .90 is a sweet version that still lets you go places, and not burn up on a nonstop from coast to coast Below mach one. I have 1.02, and it disappointing. Hopefully 1.03 will have solved this issue.
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Post by big ksp fan on Jun 7, 2015 1:19:05 GMT
i recommend you posting a link to this forum in ksp`s forums so your mods become more popular
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Post by Guest on Jun 11, 2015 16:48:59 GMT
Great work on all these mods and I'm a big fan of the planes. I really hope they can come out for 1.02 soon. I understand how the aerodynamics can be a problem and I really hope you or someone else can figure it out soon. Good Luck!
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Post by Advice puppet on Jun 15, 2015 16:38:02 GMT
Hey dude, you have put a lot of work into the modelling of your plane but you have to stop blaming Squad for ''over engineering'' anything.
They built upon Unity what they wanted to build you can't blame them for not having made a game that fits with your mods,If you want one of those, create your own game using the Unity engine.
I mean, you have to Mod their game it's not their game who makes your mod play, until you get that, your mods will be largely unappreciated and merely spam to the community.
I really find that your models look awesome and I would really want to play them so here is 2 advices:
-Find a way to update your models to the actual game -put all of your mods into 1 package from wich people can remove the parts they don't want, you'll increase the chance of people trying out all your crafts.
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Post by big ksp fan on Jun 15, 2015 23:26:54 GMT
Hey dude, you have put a lot of work into the modelling of your plane but you have to stop blaming Squad for ''over engineering'' anything. They built upon Unity what they wanted to build you can't blame them for not having made a game that fits with your mods,If you want one of those, create your own game using the Unity engine. I mean, you have to Mod their game it's not their game who makes your mod play, until you get that, your mods will be largely unappreciated and merely spam to the community. I really find that your models look awesome and I would really want to play them so here is 2 advices: -Find a way to update your models to the actual game -put all of your mods into 1 package from wich people can remove the parts they don't want, you'll increase the chance of people trying out all your crafts. hes right on this one
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Post by G-69 on Sept 22, 2015 20:16:33 GMT
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